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MatrixGold  3.0

MatrixGold v3.0.22146.1001 Release Notes

 

New Tools:

  • Custom Gem Builder

  • MSR Gems

  • MSR Objects

  • Pull to Rail

  • Advanced Signet Ring

  • Proxy Gem

Updates and Improvements:

  • Updated Various Translations

  • Updated Splash Screen

  • Updated RhinoCommon to 7.14

  • Updated Mesh Repair

  • Updated Gem on Ring Rail Maximum Values

  • Updated Values for Gem Cutter, Under Bezel, Rope, Pipe, Bend, Shear, Twist, Pull Push, Micro Prong Cutter, Bail, Gallery Rail, and Channel Cutter

  • Improved Security

  • Improvements to Texture3D

  • Improvements to Outside Ring Rail

  • Added Additional Raytrace Diamond Material

  • Additional Metal Weights/Diamond Material Bug Fixes

  • Added Additional Logging for Support Assistance

  • Added MatrixGold Login Prompt + Security

  • Added Context Menu Translations

  • Fixed Issue(s) with Taper

  • Fixed Language Issue related to Gem Springs

  • Fixed Missing Display Modes

  • Fixed Legacy Import Edge Case Bug

  • Prevented Under-Menu Clicks (Display Modes)

  • UI Scaling and Resolution UX Updates, Minor Bug Fixes

  • Package Fixes/Updates

  • Small Preference Improvements

  • Prong Placer Improvements

  • Render Style + Rhino 7 Updates

MatrixGold v3.0.22179.1001 Release Notes

UI Adjustments:

  • Custom Gem UI panel

  • Collections videos URL updates

Bug Fixes:

  • Fix for MSR handles

  • Fix for Smart Flow gems

  • Fix for Ring Rail region issues

  • Fix for crashing models when opening via certain workflows

  • Fix for material loading when using File > New

  • Fix for material weights

  • Fix for password security

  • Fix for missing VPCH/Gumball on certain tools

  • Fix for defaults overriding user set preferences

MatrixGold v3.0.22196.1001 Release Notes

Bug Fixes:

  • Fix material for Rose Gold Reflectivity color.

  • Fix for UI Icon Size for Spanish Region OS.

  • Fix Rose Gold Materials to include Shine, Finish, and Specific Gravity adjustments.

  • Fix some material loading issues.

  • Resolved an issue where layer materials reset when Opening a file.

  • Resolved an issue where applying default materials creates duplicate materials in the document.

  • Resolved inconsistent default transparency values for Gem materials.

  • Resolved incorrect post-Render transparency values for Gem materials.

  • Fix for missing material tags.

  • Tags allow our materials to behave "correctly." The tags on some of our materials were missing.

  • Fix for Rose Gold/Tech Report interaction, where the Rose Gold material shows up in Tech Report but does not provide weight.

  • Fix for gumball textboxes.

  • Fix for MSR Objects (and possibly other tools that use the gvGumball,) using the Scale input box followed by the Rotate input box would cause the geometry to warp unexpectedly.

Improvements:

  • Improved load time for files that have thousands of materials (generally an issue with files from some legacy products).

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