MatrixGold v3.2.23025.1001 Release Notes
Bug Fixes:
Object Reference Error in Batch Render
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Batch Render with no Style selected should now properly function, using the Style associated with the saved file.
Save As Small
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Save As Small should now properly pre-select the ‘Small’ option in the Windows browse window.
Status Bar Preferences
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Reset to Default in the Status Bar Preferences now properly resets the Status Bar.
Command Line Preferences
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Improved accuracy and recording of preference, eliminating most failure scenarios.
Grid Snap Preferences
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Improved accuracy and recording of preference, eliminating most failure scenarios.
gvRingRail
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The display UI should now update when the diameter value is changed.
Quick Commands Panel
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Quick Commands that are locked can no longer be dragged into oblivion and will instead run the command.
Ribbon Toolbar: Tools: Tech Report
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Tech Report should no longer fail to open and populate file information.
Collections: Cathedral
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Files in this collection have been fixed.
Collections: Split Shank
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Files in this collection have been fixed.
General Improvements:
Ribbon Toolbar: Categories: Tools
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Added an Icon for Gem Report.
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Users can now Open/Close the Gem Report Panel from the Main Menu or Ribbon Toolbar.
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Ribbon Toolbar: Categories: Tools
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Singularized workflow for the Ring Resizer Panel
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Users can now Open/Close the Ring Resizer Panel from the Main Menu or Ribbon Toolbar.
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Ribbon Toolbar: Categories: Misc
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Added an Icon for Break History
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Users can now run gvBreakHistory from the Command Line or from the Icon.
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UI (User Interface) Updates:
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General UI:
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The color palette of the application has been changed and updated.
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Ribbon Toolbar:
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Icons have been centered.
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Button widths have been adjusted to be uniform in all levels.
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All margins and paddings have been refined.
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The bottom hover border has been removed.
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The selected category style has been updated.
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Status Bar:
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The Play/Stop timer button no longer flickers.
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The icons' size has been updated.
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The checkbox size has been decreased.
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All margins and paddings have been refined.
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Preferences:
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The overall style has been changed to improve visibility and consistency.
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Every category style has been cleaned.
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The left-side category menu has been updated to match the Ribbon Toolbar’s selected category style.
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Reset to Default button location and style has been refined.
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Checkboxes can now also be selected when clicking on text.
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Update the Render Studio New Materials Alert.
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The close button’s color has been refined.
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The Icon Size input is now reasonably limited.
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All margins and paddings have been refined.
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Layers:
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The play icon position has been refined to avoid touching another layer color.
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The lock icon hover state has been improved.
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The hover color and locked icon color were previously the same.
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Properties:
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Added a vertical window scroll.
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Dynamic Commands:
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The general style has been cleaned to have a more smooth transition between opened and closed states.
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The title and shaded square have been refined.
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Reduced the size of the Dynamic Commands spinner.
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All margins and paddings have been refined.
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UI Components:
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Checkbox:
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Sizes have been decreased.
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The tick path has been resized to match the new checkbox size.
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Tooltip:
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The background color has been changed to increase visibility.
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Shadow has been removed to clean the style.
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All margins and paddings have been refined.
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ComboBox:
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The hover state color has been updated.
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The selected state color has been updated.
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The selection tick has been updated.
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All margins and paddings have been refined.
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TextBox:
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All paddings have been refined.
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The hover state color has been updated.
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The selected state color has been updated.
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Commands: Settings: Halo
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The selection prompt and Dynamic Command Input box have been updated from “Gems” to “Gem”
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UI: Panels: Dynamic Commands:
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Improved reporting of errored blocks. Now, the first command to error should report properly.
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UI: Panels: Gem Report:
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Total Gem Count has been added.
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Total Gem Weight has been added.
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UI: Panels: Ring Resizer:
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Running Ring Resizer with neither Add To Document nor Save To File selected will auto-select Add To Document.
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UI: Menus: Context Menu:
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Updated some iterations for more consistency.
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UI: Windows: Login Window:
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A close button has been added.
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UI: Windows: Viewport:
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Fixed some instances of missing Viewport Control Handles (VPCH)
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Commands: Manufacturing: Finger Hole Support:
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Renamed to Ring Rail Support.
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Typed command: gvRingRailSupport.
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Commands: Manufacturing: Finger Hole Support Dynamic:
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Renamed to Ring Rail Support Dynamic.
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Typed command: gvRingRailSupportDynamic
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Commands: Gems: Gem Springs:
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QoL Adjustments Include:
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Keyboard Hotkeys.
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Adjusting Stones from Selection rather than Center.
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Colors have been updated for ease of use.
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Conduit now includes gems, sizes, and carats.
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Improved performance when using Gem Springs on many Gems.
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Commands: Settings: Gallery Rail:
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Updated functionality while using all gem shapes except for:
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Trillion Straight
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Half Moon
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Heart
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Handles have been modified to align.
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Additional orientation fix for:
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Pear
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Trillion Curved
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Commands: Curves: Extrude Curve:
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Adjusted Extrude Curve to perform more like a Rhinoceros extrusion.
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Render Studio: Materials: Metals:
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Added 22k Yellow Gold.
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Generic UI: Logout:
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Added step between Logout and Closing Application.
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Generic UI: Render Preferences:
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Changed Additional Render Materials tabs to default on.
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Object Layer Workflow Adjustment:
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This change will affect object layers, materials, and current workflow assumptions.
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Previously, Graph Objects (objects created from MatrixGold Dynamic Commands) that have had their layer assignment changed from their non-default layer would revert the change if an update was applied to the object.
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Example:
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A Gem is created and appears on the Gem 01 layer.
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The Gem is changed to the Gem 02 layer.
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The Gem’s size is changed, and when complete, is redrawn on Gem 01 layer.
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This workflow allowed ease of use in regard to Layer materials, rendering, and the ability always to draw certain stones on specific layers.
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i.e., a Pearl will always, by default, draw and be assigned a Pearl material.
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With this update, Graph objects that have had their layer assignment changed from their non-default layer will not revert the updated object to their default layer.
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Example:
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A Gem is created and appears on the Gem 01 layer.
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The Gem is changed to the Gem 02 layer.
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The Gem’s size is changed, and when complete, is redrawn on the Gem 02 layer.
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This workflow will allow users that organize objects based on layer not to have to repeat the action with every update. Though now, materials will no longer apply “smartly” - A Pearl may or may not be on the correct layer, using the correct material, so could appear as with a Diamond material.
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Updated Cathedral Ring Rail Collections with updated tooling.
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General Optimization and Speed Improvements.
Feature Additions:
Commands: Tools: Ring Rail:
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Added: Korean Finger Sizes
Commands: Gems: Gem Guides:
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Added: Profile Point aligned to Center of Gem
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Added: Center of Gem Profile Point Toggle
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Added: Center of Gem Profile Point Handle
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Added: Center of Gem Profile Point Lines
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Added: VPCH for Girdle Spacing
Commands: Generic: Legacy Import:
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Added functionality for importing Tapered Baguettes.
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Added functionality for importing Custom Emeralds.
Commands: Curves: Dynamic Flip:
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Added New Dynamic Curve Command